一个非常简单的石头剪刀布程序

2025-11-01 23:24:18

1、在学会了使用java编写hello world程序之后,我们学习了类,对象,for循环结构,switch结构,以及while结构,如此,我们开始编写一个小程序,用于模拟猜拳。

一个非常简单的石头剪刀布程序

2、我们首先构造一个类对象,来模拟用户对象。话不多说,贴代码。

package game;

/**

 * 这个类主要包含游戏玩家

 * @author THY

 *

 */

public class Player {

String name;

int morraType;

int score;

public String getName() {

return name;

}

public void setName(String name) {

this.name = name;

}

public int getMorraType() {

return morraType;

}

public void setMorraType(int morraType) {

this.morraType = morraType;

}

public int getScore() {

return score;

}

public void setScore(int score) {

this.score = score;

}

public Player(String name, int morraType, int score) {

super();

this.name = name;

this.morraType = morraType;

this.score = score;

}

public Player() {

super();

}

}

一个非常简单的石头剪刀布程序

3、//switch的结构

public static void printType(int g) {

switch(g) {

case 1:

System.out.println("剪刀");

break;

case 2:

System.out.println("石头");

break;

case 3:

System.out.println("布");

break;

}

}

一个非常简单的石头剪刀布程序

4、//switch的结构

switch(a) {

case 1:

computer.setName("张飞");

break;

case 2:

computer.setName("曹操");

break;

case 3:

computer.setName("徐庶");

break;

default:

System.out.println("用户未定义名称,现在定义机器名称为电脑");

computer.setName("电脑");

break;

}

一个非常简单的石头剪刀布程序

5、//这是对类的对象的使用

Player player=new Player();

Player computer=new Player();

System.out.println("出拳规则:1.剪刀,2.石头,3.布");

System.out.println("请选择用户角色:1.张飞,2.曹操,3徐庶");

Scanner s=new Scanner(System.in);

一个非常简单的石头剪刀布程序

6、//这里贴源代码

package game;

/**

 * 这个类主要包含游戏玩家

 * @author THY

 *

 */

public class Player {

String name;

int morraType;

int score;

public String getName() {

return name;

}

public void setName(String name) {

this.name = name;

}

public int getMorraType() {

return morraType;

}

public void setMorraType(int morraType) {

this.morraType = morraType;

}

public int getScore() {

return score;

}

public void setScore(int score) {

this.score = score;

}

public Player(String name, int morraType, int score) {

super();

this.name = name;

this.morraType = morraType;

this.score = score;

}

public Player() {

super();

}

}

7、package game;

import java.util.Scanner;

public class Morra {

public static void printType(int g) {

switch(g) {

case 1:

System.out.println("剪刀");

break;

case 2:

System.out.println("石头");

break;

case 3:

System.out.println("布");

break;

}

}

public static void main(String[] args) {

// TODO Auto-generated method stub

Player player=new Player();

Player computer=new Player();

System.out.println("出拳规则:1.剪刀,2.石头,3.布");

System.out.println("请选择用户角色:1.张飞,2.曹操,3徐庶");

Scanner s=new Scanner(System.in);

int a=s.nextInt();

switch(a) {

case 1:

computer.setName("张飞");

break;

case 2:

computer.setName("曹操");

break;

case 3:

computer.setName("徐庶");

break;

default:

System.out.println("用户未定义名称,现在定义机器名称为电脑");

computer.setName("电脑");

break;

}

System.out.println("请输入你的姓名:");

Scanner sc=new Scanner(System.in);

player.setName(sc.nextLine());

System.out.println(""+player.getName()+"   VS  "+computer.getName());

boolean flag=false;

do {

System.out.println("请出拳,出拳规则:1.剪刀,2.石头,3.布");

Scanner ssc=new Scanner(System.in);

int play=ssc.nextInt();

int compute=(int)(Math.random()*3+1);

switch(play){

case 1:

switch(compute)

{

case 1:

break;

case 2:

computer.score++;

break;

case 3:

player.score++;

break;

}

break;

case 2:

switch(compute)

{

case 1:

player.score++;

break;

case 2:

break;

case 3:

computer.score++;

break;

}

break;

case 3:

switch(compute)

{

case 1:

computer.score++;

break;

case 2:

player.score++;

break;

case 3:

break;

}

break;

default:

System.out.println("未知数据,本场不积分");

break;

}

System.out.print("玩家出拳:");

printType(play);

System.out.print("电脑出拳:");

printType(compute);

System.out.println(player.getName()+":"+player.getScore());

System.out.println(computer.getName()+":"+computer.getScore());

System.out.println("是否继续?(Y/N)");

Scanner sss=new Scanner(System.in);

String check=sss.nextLine();

if(check.equals("Y")||check.equals("y"))

{

flag=true;

}

else if(check.equals("N")||check.equals("n"))

{

flag=false;

}

else

{

System.out.println("异常输入,程序退出");

break;

}

System.out.println("-------------------------------------");

}while(flag);

}

}

一个非常简单的石头剪刀布程序

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