英雄联盟灵活组排及单双排选择英雄音乐替换
1、找到英雄联盟文件夹下的Air\mod\tbd\assets\audio目录,然后找到TBDAudioEventDefinit足毂忍珩ions.xml文件,使用记事本编辑该文件,将里面的内容全部删除,然后将以下内容复制到里面,保存。<?xml version="1.0" encoding="utf-8"?><TBD baseAudioPath="mod/tbd/assets/audio"> <MUSIC> <!-- Lobby --> <TBD_MUSIC_LOBBY_BASE file="/TBD_mus_lobby_base.mp3" type="layered_music" preload="true" fadeInTime="2" fadeOutTime="2" volumeModifier=".7"/> <TBD_MUSIC_LOBBY_LAYER_PREMADE file="/TBD_mus_lobby_premade.mp3" type="layered_music" preload="true" fadeInTime="2" fadeOutTime="2" volumeModifier=".7"/> <TBD_MUSIC_LOBBY_LAYER_MATCHMAKING file="/TBD_mus_lobby_matchmaking.mp3" type="layered_music" preload="true" fadeInTime="2" fadeOutTime="2" volumeModifier=".7"/> <!-- Champion select --> <TBD_MUSIC_PLANNING_PHASE file="/TBD_mus_pick_intent.mp3" type="layered_music" preload="true" volumeModifier=".7"/> <TBD_MUSIC_TRANSITION_INTO_BANS file="/TBD_mus_ban_base_layer.mp3" type="layered_music" stopIfAlreadyPlaying="false"/> </MUSIC> <SFX> <!-- Generic --> <TBD_GENERIC_CHECKBOX file="/TBD_sfx_generic_checkbox_click_01.mp3" type="sfx"/> <TBD_GENERIC_CLICK file="/TBD_sfx_generic_accept_click_01.mp3" type="sfx"/> <TBD_GENERIC_CLOSE file="/TBD_sfx_generic_button_close_01.mp3" type="sfx"/> <!-- Lobby phase --> <TBD_QUEUE_BUTTON_OVER file="/TBD_sfx_queue_button_hover_01.mp3" type="sfx" stopIfAlreadyPlaying="false"/> <TBD_QUEUE_BUTTON_CLICK file="/TBD_sfx_queue_button_press_01.mp3" type="sfx"/> <TBD_QUEUE_BUTTON_ENABLED file="/TBD_sfx_queue_button_ready_01.mp3" type="sfx"/> <TBD_PLAYER_BANNER_INTRO file="/TBD_sfx_lobby_transition_in_01.mp3" type="sfx"/> <TBD_BANNER_FAR_LEFT file="/TBD_sfx_banner_enter_farleft_01.mp3" type="sfx"/> <TBD_BANNER_LEFT file="/TBD_sfx_banner_enter_left_01.mp3" type="sfx"/> <TBD_BANNER_RIGHT file="/TBD_sfx_banner_enter_right_01.mp3" type="sfx"/> <TBD_BANNER_FAR_RIGHT file="/TBD_sfx_banner_enter_farright_01.mp3" type="sfx"/> <TBD_BANNER_EXIT_FAR_LEFT file="/TBD_sfx_banner_exit_farleft_01.mp3" type="sfx"/> <TBD_BANNER_EXIT_LEFT file="/TBD_sfx_banner_exit_left_01.mp3" type="sfx"/> <TBD_BANNER_EXIT_RIGHT file="/TBD_sfx_banner_exit_right_01.mp3" type="sfx"/> <TBD_BANNER_EXIT_FAR_RIGHT file="/TBD_sfx_banner_exit_farright_01.mp3" type="sfx"/> <TBD_RADIAL_OPEN file="/TBD_sfx_radialmenu_open_01.mp3" type="sfx"/> <TBD_RADIAL_HOVER file="/TBD_sfx_radialmenu_position_hover_01.mp3" type="sfx" stopIfAlreadyPlaying="false"/> <TBD_RADIAL_SELECT file="/TBD_sfx_radialmenu_position_select_01.mp3" type="sfx"/> <TBD_LOBBY_AMBIENT_LOOP file="/TBD_sfx_bg_SR_loop_01.mp3" type="layered_music" fadeInTime="1" fadeOutTime="1" loopOverlapMS="300" /> <!-- Matchmaking --> <TBD_TRANSITION_INTO_MATCHMAKING file="/TBD_sfx_transition_to_queue_01.mp3" type="sfx"/> <TBD_MATCHMAKING_AMBIENT_LOOP file="/TBD_sfx_bg_magic_loop_01.mp3" type="layered_music" fadeInTime="1" fadeOutTime="1" loopOverlapMS="300"/> <!-- AFK Check --> <TBD_AFK_CHECK_POPPED file="/TBD_sfx_readycheck_01.mp3" type="sfx"/> <TBD_AFK_CHECK_CONFIRM file="/TBD_sfx_readycheck_button_press_01.mp3" type="sfx"/> <!-- Champ select --> <TBD_YOUR_PICK file="/TBD_sfx_yourpick_notif_01.mp3" type="sfx"/> <TBD_YOUR_BAN file="/TBD_sfx_yourban_notif_01.mp3" type="sfx"/> <TBD_TRANSITION_INTO_CHAMPSELECT file="/TBD_sfx_transition_to_champselect_01.mp3" type="sfx"/> <TBD_BAN_YOURTEAM file="/TBD_sfx_ban_yourteam_01.mp3" type="sfx"/> <TBD_BAN_ENEMYTEAM file="/TBD_sfx_ban_enemyteam_01.mp3" type="sfx"/> <TBD_COUNTDOWN_TICK file="/TBD_sfx_countdown_single_tick_01.mp3" type="sfx"/> <TBD_WARBANNER_DROP_YOU file="/TBD_sfx_warbanner_spawn_you_01.mp3" type="sfx"/> <TBD_WARBANNER_DROP_1 file="/TBD_sfx_warbanner_spawn_ally_01.mp3" type="sfx"/> <TBD_WARBANNER_DROP_2 file="/TBD_sfx_warbanner_spawn_ally_02.mp3" type="sfx"/> <TBD_WARBANNER_DROP_3 file="/TBD_sfx_warbanner_spawn_ally_03.mp3" type="sfx"/> <TBD_WARBANNER_DROP_4 file="/TBD_sfx_warbanner_spawn_ally_04.mp3" type="sfx"/> <TBD_PICK_ALLY_TO_ALLY file="/TBD_sfx_pickring_allies_allyswitch_01.mp3" type="sfx"/> <TBD_PICK_ALLY_TO_ENEMY file="/TBD_sfx_pickring_allies_enemyswitch_01.mp3" type="sfx"/> <TBD_PICK_ENEMY_TO_ALLY file="/TBD_sfx_pickring_allies_enemyswitch_01.mp3" type="sfx"/> <!-- TODO: Placeholder. Replace with enemy version --> <TBD_PICK_ENEMY_TO_ENEMY file="/TBD_sfx_pickring_allies_allyswitch_01.mp3" type="sfx"/> <!-- TODO: Placeholder. Replace with enemy version --> <TBD_PICK_HOVER_ALLY file="/TBD_sfx_pickring_allies_hover_01.mp3" type="sfx"/> <TBD_PICK_HOVER_ENEMY file="/TBD_sfx_pickring_allies_hover_01.mp3" type="sfx"/> <!-- TODO: Placeholder. Replace with enemy version --> <TBD_PICK_INTRO_ALLY file="/TBD_sfx_pickring_allies_intro_01.mp3" type="sfx"/> <TBD_PICK_OUTRO_ALLY file="/TBD_sfx_pickring_allies_outro_01.mp3" type="sfx"/> <TBD_PICK_INTRO_ENEMY file="/TBD_sfx_pickring_allies_intro_01.mp3" type="sfx"/> <!-- TODO: Placeholder. Replace with enemy version --> <TBD_PICK_OUTRO_ENEMY file="/TBD_sfx_pickring_allies_outro_01.mp3" type="sfx"/> <!-- TODO: Placeholder. Replace with enemy version --> <TBD_CHAMPGRID_SPAWN file="/TBD_sfx_champgrid_spawn_01.mp3" type="sfx"/> <TBD_CHAMPGRID_HOVER file="/TBD_sfx_champgrid_portrait_hover_01.mp3" type="sfx" stopIfAlreadyPlaying="false"/> <TBD_CHAMPGRID_CLICK file="/TBD_sfx_champgrid_portrait_click_01.mp3" type="sfx" stopIfAlreadyPlaying="false"/> <TBD_CHAMPGRID_LOCKIN_ENABLED file="/TBD_sfx_champgrid_bigbutton_ready_01.mp3" type="sfx"/> <TBD_PICK_SNIPED file="/TBD_sfx_picksnipe_notif_01.mp3" type="sfx"/> <TBD_CHAMPGRID_TOGGLE_CLICK file="/TBD_sfx_champgrid_button_click_01.mp3" type="sfx"/> <TBD_CHAMPGRID_UP file="/TBD_sfx_champgrid_anim_up_01.mp3" type="sfx"/> <TBD_CHAMPGRID_DOWN file="/TBD_sfx_champgrid_anim_down_01.mp3" type="sfx"/> <TBD_LOCK_IN_BUTTON_PRESS file="/TBD_sfx_lockin_button_press_01.mp3" type="sfx"/> <TBD_SPELLSELECTION_OPEN file="/TBD_sfx_summonerspell_modal_open_01.mp3" type="sfx"/> <TBD_TRADE_RECEIVED file="/TBD_sfx_trade_notif_01.mp3" type="sfx"/> <TBD_SPELL_CLEANSE file="/TBD_sfx_summonerspell_choose_cleanse_01.mp3" type="sfx"/> <TBD_SPELL_CLAIRVOYANCE file="/TBD_sfx_summonerspell_choose_clairvoyance_01.mp3" type="sfx"/> <TBD_SPELL_EXHAUST file="/TBD_sfx_summonerspell_choose_exhaust_01.mp3" type="sfx"/> <TBD_SPELL_FLASH file="/TBD_sfx_summonerspell_choose_flash_01.mp3" type="sfx"/> <TBD_SPELL_GHOST file="/TBD_sfx_summonerspell_choose_ghost_01.mp3" type="sfx"/> <TBD_SPELL_HEAL file="/TBD_sfx_summonerspell_choose_heal_01.mp3" type="sfx"/> <TBD_SPELL_SMITE file="/TBD_sfx_summonerspell_choose_smite_01.mp3" type="sfx"/> <TBD_SPELL_TELEPORT file="/TBD_sfx_summonerspell_choose_teleport_01.mp3" type="sfx"/> <TBD_SPELL_CLARITY file="/TBD_sfx_summonerspell_choose_clarity_01.mp3" type="sfx"/> <TBD_SPELL_IGNITE file="/TBD_sfx_summonerspell_choose_ignite_01.mp3" type="sfx"/> <TBD_SPELL_BARRIER file="/TBD_sfx_summonerspell_choose_barrier_01.mp3" type="sfx"/> <TBD_TENBAN_INTRO file="/TBD_sfx_champselect_team_ban_intro.mp3" type="sfx"/> <TBD_TENBAN_ALLFINISHED file="/TBD_sfx_champselect_ban_lockin_all.mp3" type="sfx"/> <TBD_TENBAN_SINGLELOCKIN file="/TBD_sfx_champselect_ban_lockin_single.mp3" type="sfx" stopIfAlreadyPlaying="false"/> </SFX></TBD>
2、将你要替换的音乐改名为TBD_mus_ban_base_layer.mp3,放到刚才提到过的目录下,替换以前的文件即可。我使用了S3的排位选人音乐,搜索Champion Select下载。
3、该目录下还有其他的文件,包括排队时的背景音乐和按钮声音,你可以听一下,然后根据喜好来替换成其他声音。顺便一提,匹配和大乱斗的选人背景音乐在英雄胎炎谈巴联盟文件夹下的Air\assets\sounds\ambient。